Tencent Music Tech Team
Jul 5, 2016 · Game Development
Guide to Integrating Android Plugins in Unity Projects: Hybrid Builds, Mutual Calls, and Debugging
This guide explains how to create and use Android plugins in Unity, detailing wrapper placement, bidirectional calls between Unity’s Mono/IL2CPP and Android’s Dalvik/ART, reflection‑based interface design, Gradle‑MSBuild hybrid project setup, ADB remote debugging, and support for AAR files and manifest configuration.
AndroidGradleHybrid
0 likes · 20 min read