Fundamentals 4 min read

What’s New in Windows Terminal 1.0? Features, GPU Rendering, and Customization

Microsoft announced Windows Terminal 1.0 at Build 2020, detailing its monthly updates, GPU‑accelerated rendering, extensive customization options, tab and pane support, and community‑driven features like background images and a retro CRT effect.

Programmer DD
Programmer DD
Programmer DD
What’s New in Windows Terminal 1.0? Features, GPU Rendering, and Customization

At the Build 2020 developer conference, Microsoft announced the availability of Windows Terminal 1.0, with monthly updates starting in July 2020.

Main Features

Tabs and Panes

Windows Terminal lets users run any command‑line application in tabs and split panes, create separate profiles for each, and customize them. If WSL distributions or other PowerShell versions are installed, profiles are generated automatically.

GPU‑Accelerated Rendering

The terminal uses GPU rendering for faster text display, supporting Unicode and UTF‑8 as well as emojis. It ships with Cascadia Code 2005.15, defaulting to Cascadia Mono without programming ligatures.

Customizable Options

Endless customization includes acrylic backgrounds, background images, color schemes, custom fonts, and key bindings. Profiles are configurable for Windows, WSL, or SSH to match workflows.

Developer‑Favored Features

Community‑contributed features such as GIF and image background support, and a retro CRT effect with glowing text and scan lines, are highlighted.

The documentation has moved to docs.microsoft.com, and a preview channel is available via the Microsoft Store or the GitHub releases page.

For more details, see the official blog at https://devblogs.microsoft.com/commandline/windows-terminal-1-0/.

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command-lineWindows TerminalcustomizationGPU renderingdeveloper tools
Programmer DD
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Programmer DD

A tinkering programmer and author of "Spring Cloud Microservices in Action"

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