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Programmer DD
Programmer DD
Mar 5, 2023 · Game Development

Godot 4.0 Release: Major 3D, 2D, and Rendering Overhauls Unveiled

Godot 4.0, the biggest and longest‑developed version of the open‑source game engine, introduces new Vulkan back‑ends, an OpenGL compatibility renderer, advanced global illumination, enhanced 2D tilemap tools, sophisticated shader and post‑processing features, plus extensive updates across scripting, physics, UI, XR, networking, audio and animation.

2D3DGame Engine
0 likes · 10 min read
Godot 4.0 Release: Major 3D, 2D, and Rendering Overhauls Unveiled
DaTaobao Tech
DaTaobao Tech
Aug 8, 2022 · Game Development

2D Vector Rotation: Theory and Implementation

Rotating a 2‑D vector is performed by multiplying it with the matrix [[cos θ, ‑sin θ],[sin θ, cos θ]], yielding the new coordinates (x cos θ ‑ y sin θ, x sin θ + y cos θ); a short JavaScript function implements this, turning [3,2] into [‑2,3] for a 90° counter‑clockwise rotation and also rotates the basis vectors.

2DVectormath
0 likes · 8 min read
2D Vector Rotation: Theory and Implementation