Rare Earth Juejin Tech Community
Nov 23, 2022 · Frontend Development
Implementing a Camera and View Matrix in WebGL
This article explains how to create a Camera class in WebGL, compute view and rotation matrices using lookAt, apply them to render a cube from arbitrary positions, and discusses why parts of the cube may be clipped when the camera is placed at [0.5,0.5,0.5].
3DGraphicsCameraJavaScript
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