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asset library

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58UXD
58UXD
Apr 7, 2022 · R&D Management

Why Build a 3D Asset Library? Inside 58’s FaceTeam Design Journey

The article explains why 58.com’s UXD team created the FaceTeam 3D character asset library, outlines industry trends, compares 3D assets with static images, defines target users, and details the end‑to‑end design process from role definition and clothing design to modeling, rendering, scene creation, and component system integration.

3D designC4DUX Design
0 likes · 7 min read
Why Build a 3D Asset Library? Inside 58’s FaceTeam Design Journey