Tagged articles

compilation optimization

5 articles · Page 1 of 1
HarmonyOS Developer Technology
HarmonyOS Developer Technology
Mar 2, 2026 · Mobile Development

HarmonyOS Compilation Optimization: Config Tweaks That Cut Build Time from 24 to 14 Minutes

This article details practical HarmonyOS compilation optimizations — unified lockfiles, boosted extraction, disabled JS intermediate output, and skipped lib compression — that reduced full builds from 24 to 14 minutes and incremental builds from 4 to 2.5 minutes on a 3-million-line ArkTS codebase.

ArkTSDevEco StudioHarmonyOS
0 likes · 7 min read
HarmonyOS Compilation Optimization: Config Tweaks That Cut Build Time from 24 to 14 Minutes
Tencent Cloud Developer
Tencent Cloud Developer
Apr 6, 2023 · Operations

Tencent Meeting C++ Cross-Platform Compilation Acceleration Practice

By adopting a unified architecture and a pre‑compilation strategy that leverages CI, git‑diff module detection, version‑managed manifests, and platform‑specific build tools, Tencent Meeting cut its C++ cross‑platform compile times from minutes to seconds, achieving up to 99 % speedup across Windows, Android, iOS and macOS.

C++CMakeCross-platform Development
0 likes · 30 min read
Tencent Meeting C++ Cross-Platform Compilation Acceleration Practice
ByteDance Web Infra
ByteDance Web Infra
Sep 8, 2022 · Frontend Development

Understanding Incremental Compilation in TypeScript

TypeScript’s incremental compilation, introduced in version 3.4, speeds up build times by reusing previous build information stored in a tsBuildInfoFile, and this article explains the entry points, how old and current programs are created, change detection rules, and configuration of the buildInfo file.

BuildInfoTypeScriptcompilation optimization
0 likes · 9 min read
Understanding Incremental Compilation in TypeScript
WecTeam
WecTeam
Sep 10, 2021 · Mobile Development

Boost Build Speed 35%: Swift‑ObjC Mixed Compilation & ByteDance Data Governance

This week’s WecTeam Front‑end Weekly spotlights two technical deep‑dives: a Swift‑Objective‑C mixed‑compilation technique that slashes build times by 35%, and ByteDance’s large‑scale data‑tracking governance framework that underpins its trillion‑plus real‑time analytics pipeline.

ByteDanceMobile DevelopmentObjective-C++
0 likes · 2 min read
Boost Build Speed 35%: Swift‑ObjC Mixed Compilation & ByteDance Data Governance