Tagged articles

Ebiten

3 articles · Page 1 of 1
Nullbody Notes
Nullbody Notes
Jul 14, 2024 · Game Development

Building a Tank Battle Game in Go with Ebiten

This article walks through creating a tank‑battle game in Go using the Ebiten engine, covering repository setup, required tools, code organization, the core Update and Draw loops, and the mathematical formulas—rotation matrix, cross product, dot product, and the separating axis theorem—used for collision detection.

Collision DetectionEbitenGame Development
0 likes · 7 min read
Building a Tank Battle Game in Go with Ebiten
Nullbody Notes
Nullbody Notes
Jun 20, 2024 · Game Development

Building a Desktop Pet with Go and Ebiten

This article walks through creating a Go‑based desktop pet that follows the mouse, reacts to clicks with sounds and visual changes, and runs transparently using the Ebiten game engine, complete with code snippets, configuration options, and launch instructions.

Desktop PetEbitenGame Development
0 likes · 10 min read
Building a Desktop Pet with Go and Ebiten