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FBX Export

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Kuaishou Tech
Kuaishou Tech
Mar 21, 2022 · Game Development

Implementing Transform Animation via Virtual Joints in Kuaishou Y‑Tech FBX Export System

This article explains how to convert Transform animations into skinning animations by creating virtual joints, detailing the FBX export workflow, mesh data extraction, joint binding, and animation generation, and discusses hierarchy handling and vertex offset correction for accurate 3D effects.

3D graphicsFBX ExportSkinning
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Implementing Transform Animation via Virtual Joints in Kuaishou Y‑Tech FBX Export System