Tagged articles
5 articles
Page 1 of 1
政采云技术
政采云技术
Aug 10, 2021 · Frontend Development

WebGL Concepts and Fundamentals

This article introduces WebGL, covering its definition, history, basic concepts, working principles, and practical examples of drawing shapes using both native WebGL API and the Three.js framework.

3D graphics3D web developmentBrowser graphics
0 likes · 17 min read
WebGL Concepts and Fundamentals
Sohu Tech Products
Sohu Tech Products
Nov 20, 2019 · Mobile Development

Implementing a Generalized Split‑Screen Filter with GLSL Fragment Shaders

This article demonstrates how to create a universal GLSL fragment shader that produces static and delayed dynamic split‑screen effects—similar to TikTok filters—by manipulating texture coordinates, handling arbitrary screen counts, and integrating multiple textures within the iOS GPUImage framework.

Fragment ShaderGPUImageMobile Development
0 likes · 9 min read
Implementing a Generalized Split‑Screen Filter with GLSL Fragment Shaders