Tagged articles
3 articles
Page 1 of 1
Code Wrench
Code Wrench
Jan 17, 2026 · Backend Development

Building a Go-Powered Industrial Scheduling System with FSM, Saga, and WAL

This article demonstrates how to design and implement a miniature yet fully functional industrial intelligent scheduling system in Go, leveraging a workflow engine, priority queue, saga‑based transactions with FSM state management, concurrent station execution, and write‑ahead logging for reliable, real‑time factory automation.

FSMGoWAL
0 likes · 9 min read
Building a Go-Powered Industrial Scheduling System with FSM, Saga, and WAL
Go Programming World
Go Programming World
May 26, 2025 · Fundamentals

Using Finite State Machines in Go with the looplab/fsm Package

This article introduces the concept of finite state machines, demonstrates how to implement them in Go using the looplab/fsm library with practical code examples, explains the lifecycle callbacks, and shows how to apply FSMs to real‑world scenarios such as door state management.

FSMFinite State MachineGo
0 likes · 17 min read
Using Finite State Machines in Go with the looplab/fsm Package
58 Tech
58 Tech
Feb 14, 2020 · Backend Development

Finite State Machine Based Advertisement Status Management in the LEGO Advertising Platform

This article systematically introduces a finite state machine (FSM) based solution for managing advertisement status in the LEGO advertising platform, detailing the background challenges, problem review, two design alternatives (strategy‑factory pattern and configuration‑driven approach), their advantages, disadvantages, and a final recommendation.

AdvertisementConfiguration ManagementFSM
0 likes · 11 min read
Finite State Machine Based Advertisement Status Management in the LEGO Advertising Platform