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Baidu Maps Tech Team
Baidu Maps Tech Team
Jul 6, 2017 · Frontend Development

Real-Time Lighting, Atmospheric Scattering, and Galaxy Rendering in Baidu Maps WebGL

This article explains how Baidu Maps' WebGL engine implements real‑time lighting based on solar position, simulates atmospheric scattering using Rayleigh and Mie models, and renders the Milky Way on a celestial sphere, detailing the calculations, textures, and visual results.

Map EngineWebGLatmospheric scattering
0 likes · 7 min read
Real-Time Lighting, Atmospheric Scattering, and Galaxy Rendering in Baidu Maps WebGL
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