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game streaming

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Bilibili Tech
Bilibili Tech
Nov 8, 2022 · Artificial Intelligence

Real-Time Super-Resolution Algorithm for League of Legends S12 Live Streaming

A lightweight real‑time super‑resolution network was created for the 2022 League of Legends S12 World Championship, using pixel‑unshuffle/shuffle, structural re‑parameterization, and a multi‑loss (L1, perceptual, Sobel‑based texture, GAN) training pipeline that upscales 1080p streams to 4K at 75 fps on a V100 GPU, delivering clearer textures and reduced noise while remaining computationally efficient.

Deep Learninggame streamingloss functions
0 likes · 10 min read
Real-Time Super-Resolution Algorithm for League of Legends S12 Live Streaming
Bilibili Tech
Bilibili Tech
Oct 18, 2022 · Artificial Intelligence

Real-Time Super-Resolution Algorithm for League of Legends S12 Live Streaming

A real‑time super‑resolution network specially designed for the League of Legends S12 live broadcast upscales 1080p streams to 4K at 75 fps by compressing parameters, employing pixel‑unshuffle/shuffle, structural re‑parameterization, and a multi‑loss (L1, perceptual, Sobel, GAN) training pipeline, delivering markedly sharper textures and lower latency for live game streaming.

Deep Learninggame streamingloss functions
0 likes · 12 min read
Real-Time Super-Resolution Algorithm for League of Legends S12 Live Streaming
Kuaishou Large Model
Kuaishou Large Model
May 28, 2021 · Mobile Development

How to Eliminate High‑Latency Decoding in Moonlight Android for Smooth Game Streaming

This article explains the technical challenges of high‑latency video decoding in Android game streaming with Moonlight, analyzes why it occurs, and provides practical solutions—including API choices, immediate buffer release, frame ordering, and low‑latency vendor configurations—to achieve smoother, low‑delay gameplay.

AndroidC languageLow Latency
0 likes · 10 min read
How to Eliminate High‑Latency Decoding in Moonlight Android for Smooth Game Streaming