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layered rendering

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360 Tech Engineering
360 Tech Engineering
Dec 4, 2019 · Fundamentals

3D Rendering Techniques for a Virtual Avatar System in Live Streaming

The article presents a comprehensive overview of the 3D rendering pipeline used to build a virtual avatar system for live streaming, covering layered rendering, mesh swapping, bone deformation, HSV‑based coloring, depth handling, transparency, shadow methods, and physically‑based lighting to achieve high‑quality interactive visuals.

3D renderingHSV coloringPBR lighting
0 likes · 13 min read
3D Rendering Techniques for a Virtual Avatar System in Live Streaming
Huajiao Technology
Huajiao Technology
Dec 3, 2019 · Game Development

3D Rendering Techniques for Huajiao Live Streaming: Layered Rendering, Avatar Customization, and Physically‑Based Lighting

This article presents Huajiao's 3D rendering system for live streaming, covering multi‑layered rendering, avatar outfit and accessory swapping, bone‑based shape editing, HSV‑based color tinting, depth handling, transparent hair rendering, shadow techniques, and physically‑based lighting to achieve high‑quality, interactive virtual avatars on mobile devices.

3D renderingPBR lightingavatar customization
0 likes · 15 min read
3D Rendering Techniques for Huajiao Live Streaming: Layered Rendering, Avatar Customization, and Physically‑Based Lighting
iQIYI Technical Product Team
iQIYI Technical Product Team
Feb 1, 2019 · Game Development

Lyra: A Cross‑Platform GPU‑Accelerated UI Rendering Engine for PC Clients

Lyra is a cross‑platform, GPU‑accelerated UI rendering engine for PC clients that replaces the legacy QuiLib by leveraging Skia’s 2D/3D backend, asynchronous multi‑threaded pipelines, and layered rendering to dramatically boost drawing performance, animation smoothness, and overall responsiveness.

Cross‑PlatformGPU AccelerationLyra Engine
0 likes · 9 min read
Lyra: A Cross‑Platform GPU‑Accelerated UI Rendering Engine for PC Clients