Tagged articles

Message Broadcasting

4 articles · Page 1 of 1
ITPUB
ITPUB
Oct 20, 2026 · Backend Development

Why WebSocket Broadcast Fails at 1M Viewers: Solving Massive Fan-Out in Live Chat

This article analyzes why naive WebSocket broadcast fails for million-viewer live chat due to bandwidth and client rendering limits, then presents a three-layer architecture with local fan-out, 100ms batching windows, priority-based sampling, and segmented sequence generation to reduce remote pushes from millions to dozens while maintaining perceived real-time experience.

Fan-outLive StreamingMessage Broadcasting
0 likes · 21 min read
Why WebSocket Broadcast Fails at 1M Viewers: Solving Massive Fan-Out in Live Chat
Java Tech Workshop
Java Tech Workshop
May 26, 2026 · Backend Development

How to Implement RabbitMQ Fanout Broadcast in Spring Boot

This guide explains the fanout (publish/subscribe) pattern in RabbitMQ, compares it with other exchange types, clarifies common misconceptions, and provides a step‑by‑step Spring Boot implementation—including configuration, producer, multiple consumers, testing, and best‑practice recommendations.

Message BroadcastingPublish‑SubscribeRabbitMQ
0 likes · 10 min read
How to Implement RabbitMQ Fanout Broadcast in Spring Boot
Pan Zhi's Tech Notes
Pan Zhi's Tech Notes
Mar 15, 2026 · Artificial Intelligence

How to Integrate OpenClaw with Enterprise WeChat Bot for Automatic Message Broadcasting

This guide walks through installing OpenClaw, selecting a cloud model, configuring an Enterprise WeChat robot, and using OpenClaw’s plugins to automatically broadcast identical messages to multiple groups, while highlighting practical tips, observed performance, and cost considerations of the AI‑driven workflow.

AI assistantEnterprise WeChatMessage Broadcasting
0 likes · 9 min read
How to Integrate OpenClaw with Enterprise WeChat Bot for Automatic Message Broadcasting
ITPUB
ITPUB
Mar 17, 2016 · Game Development

Key Erlang Performance Tips for Scalable Game Backend Development

This article shares practical Erlang optimization techniques for game back‑ends, covering node architecture choices, efficient message broadcasting, caching strategies, process design, code conventions, automation, monitoring, and profiling tools to improve performance and maintainability.

Game BackendMessage Broadcastingerlang
0 likes · 8 min read
Key Erlang Performance Tips for Scalable Game Backend Development