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DataFunSummit
DataFunSummit
Dec 25, 2024 · Artificial Intelligence

Design and Implementation of a Multimodal Real-Time Voice AI Teammate for Naraka: Bladepoint

This article explains the design, implementation, and underlying Agent‑Oriented‑Programming framework of NetEase Fuxi’s multimodal real‑time voice AI teammate for the mobile game ‘Naraka: Bladepoint’, highlighting its capabilities such as autonomous navigation, combat assistance, natural dialogue, teaching, and broader applications of voice technology in games.

Naraka Bladepointagent-oriented programminggame AI
0 likes · 12 min read
Design and Implementation of a Multimodal Real-Time Voice AI Teammate for Naraka: Bladepoint
网易UEDC
网易UEDC
Aug 23, 2022 · Game Development

How Naraka: Bladepoint Built a Beloved Face‑Customization System

At GDC 2022, the creators of Naraka: Bladepoint detailed how they designed a popular face‑customization system, covering why a battle‑royale game needs it, user research insights, key facial features, AI‑driven tools, cultural aesthetic considerations, sustainability, and its impact on player engagement and the industry.

Game DevelopmentNaraka Bladepointai
0 likes · 11 min read
How Naraka: Bladepoint Built a Beloved Face‑Customization System
网易UEDC
网易UEDC
Aug 16, 2022 · Game Development

From Prototype to Release: How Naraka: Bladepoint’s UX Design Delivered Free‑Flow Combat

This article recounts the GDC 2022 talk by LeiHuo UX on the UX design of Naraka: Bladepoint, detailing the game’s core concepts, four development stages, combat simplification, balance adjustments, resurrection redesign, and the surprising impact of its face‑customisation system, all driven by the central "freedom" philosophy.

Combat MechanicsNaraka BladepointPlayer Experience
0 likes · 9 min read
From Prototype to Release: How Naraka: Bladepoint’s UX Design Delivered Free‑Flow Combat