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Aotu Lab
Aotu Lab
Nov 3, 2017 · Game Development

Build a One‑Stroke Puzzle Game with Auto‑Graph Recognition

This article explains how to implement a one‑stroke puzzle game using graph theory, describes the two‑step rendering process, provides JavaScript pseudocode for touch interaction, and details an automatic image‑recognition tool that extracts level data from hand‑drawn diagrams while optimizing performance.

CanvasImage ProcessingJavaScript
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Build a One‑Stroke Puzzle Game with Auto‑Graph Recognition