ByteFE
Apr 12, 2023 · Frontend Development
Design and Refactoring of the xGis 3D Map Event System and Picking Engine
This article details the background, problems, and comprehensive refactoring plan for the xGis web‑based 3D map library, covering event classification, API design, layer interaction proxy, CPU/GPU picking implementations, performance trade‑offs, and future optimization directions.
3D mappingEvent HandlingGPU
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