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NetEase LeiHuo Testing Center
NetEase LeiHuo Testing Center
Dec 20, 2024 · Game Development

Testing a 40‑Year‑Old Game: Lessons from Super Mario Bros

The article explores how game testers can effectively test classic titles like Super Mario Bros by studying similar games, defining clear test scopes, designing practical test cases, handling bugs, and continuously improving test processes while considering player experience and non‑functional issues.

Game DevelopmentPlayer ExperienceQA
0 likes · 35 min read
Testing a 40‑Year‑Old Game: Lessons from Super Mario Bros
NetEase LeiHuo Testing Center
NetEase LeiHuo Testing Center
Aug 11, 2023 · Game Development

Comprehensive Guide to Testing Short‑Term Game Activities

This article provides a detailed testing guide for short‑term game events, covering their unique challenges, requirement analysis, risk mitigation, test case preparation, execution strategies, communication practices, player experience considerations, log verification, post‑mortem analysis, and activity reuse recommendations.

Player ExperienceQA processgame testing
0 likes · 16 min read
Comprehensive Guide to Testing Short‑Term Game Activities
网易UEDC
网易UEDC
Aug 16, 2022 · Game Development

From Prototype to Release: How Naraka: Bladepoint’s UX Design Delivered Free‑Flow Combat

This article recounts the GDC 2022 talk by LeiHuo UX on the UX design of Naraka: Bladepoint, detailing the game’s core concepts, four development stages, combat simplification, balance adjustments, resurrection redesign, and the surprising impact of its face‑customisation system, all driven by the central "freedom" philosophy.

Combat MechanicsNaraka BladepointPlayer Experience
0 likes · 9 min read
From Prototype to Release: How Naraka: Bladepoint’s UX Design Delivered Free‑Flow Combat
NetEase LeiHuo Testing Center
NetEase LeiHuo Testing Center
May 27, 2022 · Game Development

The Joy of Card Collection in Strategy Card Games

This article explores the appeal of collecting cards in strategy‑focused trading and collectible card games, examining the distinction between physical TCGs and digital CCGs, the three core pleasures of card games, and how designers balance rarity, value, and gameplay experience.

CCGCollectionPlayer Experience
0 likes · 10 min read
The Joy of Card Collection in Strategy Card Games
58UXD
58UXD
Jun 22, 2020 · Game Development

How Game Mechanics Trigger Player Emotions: 8 Proven Emotional Triggers

This article explains how game designers use core mechanics to create events that spark player emotions, outlines eight key emotional triggers, describes four methods to vary emotional experiences, and introduces flow and immersion as ways to validate emotional design.

Player ExperiencePsychologyemotional triggers
0 likes · 11 min read
How Game Mechanics Trigger Player Emotions: 8 Proven Emotional Triggers