21CTO
Mar 27, 2019 · Backend Development
Designing Scalable Distributed Architecture for QQGame: Lessons in High‑Performance Backend
This article examines the challenges of handling millions of concurrent QQGame players, explains why client‑side room‑count replication is essential, and proposes a divide‑and‑conquer, scale‑out server cluster with autonomous room and region managers to achieve high availability and data consistency.
Distributed SystemsQQGameServer Architecture
0 likes · 14 min read
