NetEase LeiHuo Testing Center
Jun 17, 2022 · Game Development
Design and Optimization of a Distributed Build System for the MMO Game "Nishuihan"
This article describes the challenges of handling massive art assets in the Nishuihan MMO, introduces a distributed build pipeline that separates resource processing, incremental packaging, and multi‑machine scheduling, and details a series of optimizations that reduced the overall build time from over ten hours to about one and a half hours while supporting multiple functional teams.
Distributed Buildbuild optimizationbuildbot
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