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Shader Programming

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ByteFE
ByteFE
Jun 22, 2022 · Frontend Development

Understanding WebGL from Scratch: Color Manipulation and Shader Techniques

This tutorial explores color manipulation in WebGL fragment shaders, demonstrating how to apply RGBA values, create gradient effects using coordinate mapping and cubic Bezier curves, and implement HSB color space conversions to achieve dynamic and visually complex rendering results.

Color TheoryFragment ShadersFrontend Development
0 likes · 7 min read
Understanding WebGL from Scratch: Color Manipulation and Shader Techniques
ByteFE
ByteFE
Jan 14, 2021 · Game Development

Interview with Inigo Quilez: The Story Behind Shadertoy and Shader Programming

Renowned shader programmer Inigo Quilez discusses his background, the evolution of Shadertoy from the demoscene, his self‑taught journey in mathematics and graphics, and shares insights on learning paths, community building, and future plans for the platform.

Shader ProgrammingShadertoyartistic coding
0 likes · 13 min read
Interview with Inigo Quilez: The Story Behind Shadertoy and Shader Programming
360 Tech Engineering
360 Tech Engineering
Oct 30, 2020 · Frontend Development

Building an Interactive 3D Globe with Three.js, GLSL Shaders, and Clickable Countries

This tutorial explains how to create a visually striking, interactive 3D globe using three.js, covering texture mapping, GLSL shader programming, click interaction logic, flight‑line effects, performance considerations, and a complete example of vertex and fragment shaders with accompanying JavaScript code.

Data VisualizationFrontend DevelopmentGLSL
0 likes · 19 min read
Building an Interactive 3D Globe with Three.js, GLSL Shaders, and Clickable Countries
Qunar Tech Salon
Qunar Tech Salon
Nov 1, 2017 · Game Development

Augmented Reality (AR): Concepts, Applications, and Technical Implementation

This article introduces the fundamentals of augmented reality, showcases various market applications and specific QuNar AR experiences, and delves into the technical underpinnings such as 3D mathematics, OpenGL ES 2.0 rendering pipeline, matrix operations, shader programming, and core sensor‑fusion algorithms.

ARMatrix TransformationsOpenGL ES
0 likes · 4 min read
Augmented Reality (AR): Concepts, Applications, and Technical Implementation