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WeChatFE
WeChatFE
Jun 15, 2022 · Frontend Development

How to Render Rounded Rectangles in WebGL Using Signed Distance Fields

This article explains how to use WebGL shaders and signed distance functions to draw rectangles and rounded rectangles, covering basic shader setup, SDF formulas for circles, boxes, and rounded boxes, and applying antialiasing techniques to achieve smooth edges for dynamic UI cards.

AntialiasingRounded RectangleShader
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How to Render Rounded Rectangles in WebGL Using Signed Distance Fields