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Skin Rendering

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Bilibili Tech
Bilibili Tech
Feb 23, 2024 · Mobile Development

Optimizing WebGL Rendering for Mobile Digital Human Performance

To deliver high‑quality mobile digital‑human graphics without inflating B‑Station’s app size, we replaced heavyweight engines with a lightweight Three.js‑based WebGL pipeline, refined the PBR shader (Cook‑Torrance, Smith, visibility term) and added skin, eye, anti‑aliasing and translucency tricks, cutting package growth to under 1 MB and boosting frame rates by up to 62 % on typical smartphones.

PBRRendering OptimizationSkin Rendering
0 likes · 18 min read
Optimizing WebGL Rendering for Mobile Digital Human Performance
Bilibili Tech
Bilibili Tech
Jul 28, 2023 · Game Development

Real-Time Virtual Character Production Pipeline: Hair, Skin, and Physics Rendering Techniques

The HuànXing Digital Human platform delivers a real‑time virtual‑character pipeline that combines industrialized asset generation—including hair‑card and strand‑based hair rendering, multi‑Gaussian subsurface‑scattering skin, detailed eye shaders, bone‑driven facial rigs, modular clothing, and physics‑driven hair and cloth—while leveraging AI‑assisted capture and future UE5 Chaos enhancements for personalized 3D avatars.

Hair RenderingSkin Renderingdigital humans
0 likes · 37 min read
Real-Time Virtual Character Production Pipeline: Hair, Skin, and Physics Rendering Techniques