ELab Team
Sep 15, 2022 · Game Development
How to Build Scalable Multiplayer Game Server Architecture and Sync Strategies
This article explains the evolution of multiplayer game server architectures, compares client‑server and P2P models, details communication via long‑lived sockets, and explores frame‑sync, state‑sync, prediction, reconciliation and interpolation techniques with a complete React + Socket.io demo.
PredictionReconciliationServer Architecture
0 likes · 18 min read
