Common Mistakes in Go Unit Testing and How to Avoid Them
This article examines nine frequent errors developers make when writing Go unit tests—such as improper test classification, neglecting the race detector, ignoring parallel and shuffle flags, avoiding table‑driven tests, using sleep, mishandling time APIs, overlooking httptest/iotest, misusing benchmarks, and skipping fuzz testing—providing analysis and concrete code‑based solutions to improve test reliability and efficiency.