Tagged articles
6 articles
Page 1 of 1
Taobao Frontend Technology
Taobao Frontend Technology
Feb 23, 2022 · Frontend Development

How Web Front‑End Teams Build Next‑Gen Digital Humans for the Metaverse

This article, originally presented at the 16th D2 Front‑End Technology Forum, explores the current state, market potential, and core technologies behind virtual digital humans—covering their appearance, behavior, and intelligence—while detailing practical pipelines, rendering techniques, and future challenges for web‑based implementations.

3D renderingWeb Graphicsanimation
0 likes · 23 min read
How Web Front‑End Teams Build Next‑Gen Digital Humans for the Metaverse
Alibaba Terminal Technology
Alibaba Terminal Technology
Sep 8, 2021 · Game Development

What’s New in Oasis Engine 0.5? Major Animation, Rendering, and Physics Upgrades

Oasis Engine 0.5 introduces a redesigned animation system with Animator, BlendShape support, a revamped PBR material interface using spherical harmonics, new 2D SpriteAtlas tools, enhanced physics APIs, expanded Spine and Lottie components, plus dozens of examples and higher test coverage, setting the stage for the upcoming 0.6 milestone.

Game DevelopmentOasis EnginePhysics
0 likes · 11 min read
What’s New in Oasis Engine 0.5? Major Animation, Rendering, and Physics Upgrades
NetEase Cloud Music Tech Team
NetEase Cloud Music Tech Team
Jun 23, 2021 · Frontend Development

Complete Guide to SVG: Elements, Animations, and Practical Applications

This guide explains why SVG outperforms raster images, details core elements like the svg container and path commands along with basic shapes, and compares three animation methods—SMIL, CSS, and JavaScript—offering practical techniques such as line drawing, morphing, stroke effects, and motion‑path animation for responsive, scalable web graphics.

Path MorphingSMILSVG
0 likes · 26 min read
Complete Guide to SVG: Elements, Animations, and Practical Applications
Aotu Lab
Aotu Lab
Apr 20, 2021 · Frontend Development

How to Master SVG’s feTurbulence Filter for Realistic Natural Textures

This article explores the fundamentals of the SVG feTurbulence filter, explains each of its parameters, demonstrates how they affect Perlin‑noise‑based textures, and provides practical code examples for creating water‑flow and paper‑grain effects in web graphics.

FiltersPerlin NoiseSVG
0 likes · 11 min read
How to Master SVG’s feTurbulence Filter for Realistic Natural Textures
Tencent Cloud Developer
Tencent Cloud Developer
May 18, 2018 · Frontend Development

Drawing Peppa Pig with Pure CSS: border-radius Technique Tutorial

An engineer from Tencent shows how to recreate Peppa Pig entirely with pure CSS by exploiting the border‑radius property to craft ellipses, rotate them, layer colors, and mask gaps, providing step‑by‑step code for each body part and a complete, animated illustration.

CSSTutorialWeb Graphics
0 likes · 7 min read
Drawing Peppa Pig with Pure CSS: border-radius Technique Tutorial