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WoT

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360 Tech Engineering
360 Tech Engineering
Jan 3, 2020 · Fundamentals

An Overview of W3C Web of Things (WoT) Standards, APIs, and Discovery Mechanisms

This article introduces the W3C Web of Things (WoT) standards, explains the WoT Architecture, Thing Description, and Scripting API, describes supported use‑cases, details the ConsumedThing, ExposedThing, and ThingDiscovery interfaces, and provides multiple JavaScript code examples illustrating how to fetch TDs, create things, read/write properties, invoke actions, and perform discovery via local, directory, and multicast methods.

IoTJavaScriptScripting API
0 likes · 19 min read
An Overview of W3C Web of Things (WoT) Standards, APIs, and Discovery Mechanisms
360 Tech Engineering
360 Tech Engineering
Dec 9, 2019 · Fundamentals

An Overview of W3C Web of Things (WoT) Thing Description and Related Standards

This article introduces the W3C Web of Things (WoT) standards, focusing on the Thing Description (TD) specification, its current CR and WD statuses, the JSON‑LD structure, security mechanisms, namespace extensions, and provides concrete TD examples to help developers understand and implement IoT devices.

IoTJSON-LDThing Description
0 likes · 15 min read
An Overview of W3C Web of Things (WoT) Thing Description and Related Standards
360 Tech Engineering
360 Tech Engineering
Sep 10, 2018 · Fundamentals

Six Connection Scenarios of Web of Things (WoT) Illustrated with an Automatic Dog‑Feeding Device

The article explains the fundamentals of IoT and the Web of Things, then uses a smart dog‑feeding system to illustrate six distinct WoT connection scenarios—including cloud, local network, Bluetooth, sensor, gateway, and cloud‑managed control—showing how they can coexist in real‑world applications.

Connection ScenariosDevice ControlFundamentals
0 likes · 12 min read
Six Connection Scenarios of Web of Things (WoT) Illustrated with an Automatic Dog‑Feeding Device