Baidu Baige Adapts RLinf v0.4: LEGO-style Robot RL, 2.37x Throughput, Sim-to-Real

Baidu Baige immediately adapted RLinf v0.4, an open-source reinforcement learning framework for embodied intelligence, providing pre-built images for three scenarios: Cosmos3 fine-tuning on LIBERO, Pi0.5 evaluation via ApxInf, and sim-to-real collaborative training using RL-Co, while detailing RLinf v0.4's modular robot interfaces, four new real-robot algorithms, expanded model support, realistic simulation benchmarks, and domestic chip compatibility, alongside Baige's full-chain AI Infra optimizations across data pipeline, training, simulation, and inference.

Baidu Intelligent Cloud Tech Hub
Baidu Intelligent Cloud Tech Hub
Baidu Intelligent Cloud Tech Hub
Baidu Baige Adapts RLinf v0.4: LEGO-style Robot RL, 2.37x Throughput, Sim-to-Real

RLinf v0.4: Major Upgrades for Real-Robot Reinforcement Learning

RLinf, the first large-scale open-source RL framework for embodied intelligence, released v0.4 in October 2026 after four rapid iterations:

v0.1 (Dec 2025) : Established RL system abstractions, boosting development and runtime efficiency for complex RL tasks.

v0.2 (Apr 2026) : Unified robot hardware and GPU scheduling, enabling automatic discovery and flexible scheduling of heterogeneous robot resources.

v0.3 (Jul 2026) : Completed the full loop from data collection, management, supervised fine-tuning (SFT), RL, evaluation, to real-robot deployment, forming a unified dev loop from simulation to real-robot online learning.

v0.4 (Oct 2026) : Focused on real physical scenarios, systematically iterating around four pillars: LEGO-style real-robot system , high-efficiency real-robot algorithms , full-modality model support , and domestic compute foundation .

Project repository: https://github.com/RLinf/RLinf; documentation: https://rlinf.readthedocs.io/zh-cn/latest/index.html.

1. Modular Real-Robot Engineering (rlinf.robotics)

The new rlinf.robotics interface abstracts manipulators, dexterous hands, cameras, mobile bases, and teleoperation devices as plug-and-play "LEGO bricks." Hardware drivers and task logic are fully decoupled: changing robot bodies, reconfiguring, or deploying across nodes requires zero changes to upper-level task and policy code. Demonstrated end-to-end: dual-arm Franka with PICO VR teleoperation data collection, dual-arm HG-DAgger online training, and real-robot deployment. Added support for three new platforms: dual-arm YAM, AgileX Piper, and SO-101.

2. High-Efficiency Real-Robot Algorithms

Four new post-training algorithms tackle expensive real-robot samples, labeling difficulty, and inference latency:

RLT (Representation Decoupled Online RL)

STEAM (Zero-Label Self-Supervised Offline RL)

OPD (Online Policy Distillation): On LIBERO-Spatial, 30 training steps raised success rate from 67% to over 96% .

RTC (Asynchronous Real-Time Control): Cut inference wait time from seconds to ~2 ms .

3. Richer Model Ecosystem

Rewrote OpenPI (Pi0/Pi0.5) in native PyTorch, aligning operator-by-operator with the official JAX implementation, eliminating numerical precision gaps and convergence issues of community PyTorch ports.

Added five world/action models: NVIDIA Cosmos3, FastWAM, Pi0-FAST, Evo-1, MolmoAct2 .

Extended RL capability to image/video generation models SD3 and Wan2.2 for the first time.

4. More Realistic Simulation & Evaluation

RoboCasa365 : Large-scale household manipulation benchmark.

Real-World Simulator : Injects real sensor observation latency, cross-cluster and edge-cloud bandwidth limits into simulation, enabling high-fidelity regression validation before physical deployment.

New high-speed evaluation backends SGLang and ApxInf (in-process Rust/CUDA engine via APXinf-robo). Cosmos3 evaluation throughput improved 3.33x over direct integration.

5. Stronger System Foundation

Lossless observation image compression reduces network payload to 36%-41% of original size.

Upgraded collective communication tensor compression, weight reshuffling, and async weight sync.

Default runtime upgraded to PyTorch 2.11 with full-chain distributed tracing and profiling.

Added backends for Kunlunxin, Biren, Moore Threads, Intel XPU ; same training stack now covers NVIDIA, AMD, and six mainstream domestic/heterogeneous accelerators. Achieved up to 2.78x throughput improvement on Huawei Ascend and Moore Threads.

6. Ecosystem & Academic Recognition

RLinf accepted into PyTorch official ecosystem .

Became the official RL training engine integrated in NVIDIA Isaac Lab v3.0 .

RLinf team's WoVR (world-model RL) and RL-Co (sim-to-real collaborative RL) accepted at CoRL 2026 .

MoE communication fusion library FUSCO accepted at NSDI 2027 .

Baidu Baige: Three Ready-to-Run Scenarios for RLinf v0.4

RLinf v0.4 general image is live on Baidu Baige "Quick Start," pre-installed with 13 model environments, supporting multiple mainstream GPUs. One-click launch from the development machine eliminates environment packaging and deployment hassles.

Scenario 1: Cosmos3 Supervised Fine-Tuning on LIBERO

Base: NVIDIA Cosmos3-Nano world-action model. SFT on LIBERO action space yields a policy directly evaluable in LIBERO simulator. Official flow requires manual Cosmos3 code/dependency install and cosmos-framework setup; Baige pre-bakes these into the image. Developer steps: confirm environment → prepare base model & data → launch SFT training → convert checkpoint . Base model weights pulled from Baige internal storage; training monitored via TensorBoard, logs, and GPU metrics. Doc link: https://cloud.baidu.com/doc/AIHC/s/nmvhjh2z6

Scenario 2: Pi0.5 Evaluation on LIBERO via ApxInf

RLinf v0.4 adds SGLang and ApxInf high-speed evaluation backends. ApxInf runs model inference on GPU via APXinf-robo in-process Rust/CUDA engine; environment interaction and pre/post-processing stay in RLinf. Official approach needs manual CUDA binding compilation and install; Baige image pre-loads runtime and compiled artifacts. Activate environment and launch Pi0.5 eval on LIBERO-10 directly. Single-node 8-GPU runs 800 trajectories in ~12 minutes . Doc link: https://cloud.baidu.com/doc/AIHC/s/pmvhpkbg7

Scenario 3: Sim-to-Real Collaborative Training via RL-Co

Implements the RL-Co method (CoRL 2026): PPO in simulation + SFT on real-robot trajectories in the same optimization loop, boosting sim success rate while retaining real-data priors. Using ManiSkill digital twin and 50 real trajectories , two-phase collaborative training on Pi0.5. Baige single-node 8-GPU tested 100 steps: eval success rate rose from 50% to 75% , matching official results. Doc link: https://cloud.baidu.com/doc/AIHC/s/6mvhdmd19

Baidu Baige Full-Chain AI Infra for Embodied Intelligence

Embodied intelligence is in a pre-convergence phase with frequent architecture shifts. Open source drives algorithm innovation; AI Infra engineering determines whether models reach production at reasonable cost. Baige leverages HPC, extreme storage, and massive high-speed interconnect to build a complete workflow covering data prep, dev/training, sim verification, and inference deployment.

Data Pipeline

Operator-level optimization of egocentric video camera pose recovery pipeline: up to 43% reduction in GPU hours per video hour.

End-to-end DataLoader optimization for VLA and world-action models: FastWAM single-sample video processing time cut by over half , eliminating GPU data starvation.

Development & Training

Cosmos3: three optimization rounds (single-node tuning, 512-GPU scaling, heterogeneous pipeline) → MFU 0.42 , 64-node scaling efficiency 97.48% .

Precision-aligned PyTorch native OpenPI (via RLinf): Pi0.5 single-node 8-GPU throughput up 2.37x ; 256-GPU linear scaling ratio >91% .

Simulation Verification

Specialized optimizations for Isaac, MuJoCo ecosystems: Isaac Sim task startup time reduced 83.3% , Isaac Lab scenario FPS up 43.9% .

RLinf v0.3 adapted on release day; all experiments for the jointly released dVLA-RL framework (with Shanghai Jiao Tong University and Gua Robotics) ran on Baige.

Inference Deployment

Collaboration with SJTU Mu Yao team on AHA-WAM : single-step action inference latency compressed from 415 ms to 41 ms .

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embodied intelligencereinforcement learningAI infrastructureBaidu Baigedomestic chipssim-to-realOpenPIRLinfCoRL 2026Cosmos3
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