How to Use Spring Boot, Netty, and WebSocket for Server‑to‑Client Push
This article walks through building a Netty‑based WebSocket server integrated with Spring Boot, configuring the channel pipeline, implementing custom handlers, exposing a push‑message service, and testing the end‑to‑end flow that enables the backend to push real‑time messages to web clients.
Introduction
Netty provides a powerful abstraction over Java NIO with a simple API and a large open‑source community. This guide demonstrates a basic Netty + WebSocket example that enables the backend to push messages to the frontend.
Netty Server
@Component
public class NettyServer {
static final Logger log = LoggerFactory.getLogger(NettyServer.class);
@Value("${webSocket.netty.port:8888}")
int port;
EventLoopGroup bossGroup;
EventLoopGroup workGroup;
@Autowired
ProjectInitializer nettyInitializer;
@PostConstruct
public void start() throws InterruptedException {
new Thread(() -> {
bossGroup = new NioEventLoopGroup();
workGroup = new NioEventLoopGroup();
ServerBootstrap bootstrap = new ServerBootstrap();
// bossGroup handles TCP connection requests, workGroup handles read/write with clients
bootstrap.group(bossGroup, workGroup);
// Use NIO channel type
bootstrap.channel(NioServerSocketChannel.class);
// Set listening port
bootstrap.localAddress(new InetSocketAddress(port));
// Set pipeline
bootstrap.childHandler(nettyInitializer);
// Bind server and block until successful
ChannelFuture channelFuture = null;
try {
channelFuture = bootstrap.bind().sync();
log.info("Server started and listen on:{}", channelFuture.channel().localAddress());
// Listen for channel close
channelFuture.channel().closeFuture().sync();
} catch (InterruptedException e) {
e.printStackTrace();
}
}).start();
}
@PreDestroy
public void destroy() throws InterruptedException {
if (bossGroup != null) {
bossGroup.shutdownGracefully().sync();
}
if (workGroup != null) {
workGroup.shutdownGracefully().sync();
}
}
}Netty Configuration
public class NettyConfig {
// Global singleton channel group to manage all channels
private static volatile ChannelGroup channelGroup = null;
// Map request ID to channel
private static volatile ConcurrentHashMap<String, Channel> channelMap = null;
// Two lock objects
private static final Object lock1 = new Object();
private static final Object lock2 = new Object();
public static ChannelGroup getChannelGroup() {
if (channelGroup == null) {
synchronized (lock1) {
if (channelGroup == null) {
channelGroup = new DefaultChannelGroup(GlobalEventExecutor.INSTANCE);
}
}
}
return channelGroup;
}
public static ConcurrentHashMap<String, Channel> getChannelMap() {
if (channelMap == null) {
synchronized (lock2) {
if (channelMap == null) {
channelMap = new ConcurrentHashMap<>();
}
}
}
return channelMap;
}
public static Channel getChannel(String userId) {
if (channelMap == null) {
return getChannelMap().get(userId);
}
return channelMap.get(userId);
}
}Pipeline Configuration
@Component
public class ProjectInitializer extends ChannelInitializer<SocketChannel> {
static final String WEBSOCKET_PROTOCOL = "WebSocket";
@Value("${webSocket.netty.path:/webSocket}")
String webSocketPath;
@Autowired
WebSocketHandler webSocketHandler;
@Override
protected void initChannel(SocketChannel socketChannel) throws Exception {
// Set up the pipeline
ChannelPipeline pipeline = socketChannel.pipeline();
// HTTP codec (WebSocket is based on HTTP)
pipeline.addLast(new HttpServerCodec());
pipeline.addLast(new ObjectEncoder());
// Chunked write handler
pipeline.addLast(new ChunkedWriteHandler());
pipeline.addLast(new HttpObjectAggregator(8192));
pipeline.addLast(new WebSocketServerProtocolHandler(webSocketPath, WEBSOCKET_PROTOCOL, true, 65536 * 10));
// Custom business logic handler
pipeline.addLast(webSocketHandler);
}
}Custom Handler
@Component
@ChannelHandler.Sharable
public class WebSocketHandler extends SimpleChannelInboundHandler<TextWebSocketFrame> {
private static final Logger log = LoggerFactory.getLogger(NettyServer.class);
/** Executed when a new connection is added */
@Override
public void handlerAdded(ChannelHandlerContext ctx) throws Exception {
log.info("New client connected: [{}]", ctx.channel().id().asLongText());
// Add to global channel group
NettyConfig.getChannelGroup().add(ctx.channel());
}
/** Read incoming data */
@Override
protected void channelRead0(ChannelHandlerContext ctx, TextWebSocketFrame msg) throws Exception {
log.info("Server received message: {}", msg.text());
// Parse user ID and associate with channel
JSONObject jsonObject = JSONUtil.parseObj(msg.text());
String uid = jsonObject.getStr("uid");
NettyConfig.getChannelMap().put(uid, ctx.channel());
// Store user ID as channel attribute for later retrieval
AttributeKey<String> key = AttributeKey.valueOf("userId");
ctx.channel().attr(key).setIfAbsent(uid);
// Reply to client
ctx.channel().writeAndFlush(new TextWebSocketFrame("Server received your message"));
}
@Override
public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
log.info("User went offline: {}", ctx.channel().id().asLongText());
// Remove from channel group
NettyConfig.getChannelGroup().remove(ctx.channel());
removeUserId(ctx);
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
log.info("Exception: {}", cause.getMessage());
// Remove channel on error
NettyConfig.getChannelGroup().remove(ctx.channel());
removeUserId(ctx);
ctx.close();
}
/** Remove user‑channel mapping */
private void removeUserId(ChannelHandlerContext ctx) {
AttributeKey<String> key = AttributeKey.valueOf("userId");
String userId = ctx.channel().attr(key).get();
NettyConfig.getChannelMap().remove(userId);
}
}Push Message Service and Implementation
public interface PushMsgService {
/** Push to a specific user */
void pushMsgToOne(String userId, String msg);
/** Push to all users */
void pushMsgToAll(String msg);
}
@Service
public class PushMsgServiceImpl implements PushMsgService {
@Override
public void pushMsgToOne(String userId, String msg) {
Channel channel = NettyConfig.getChannel(userId);
if (Objects.isNull(channel)) {
throw new RuntimeException("Socket server not connected");
}
channel.writeAndFlush(new TextWebSocketFrame(msg));
}
@Override
public void pushMsgToAll(String msg) {
NettyConfig.getChannelGroup().writeAndFlush(new TextWebSocketFrame(msg));
}
}Testing the Flow
The article includes a series of screenshots that show:
Connecting to the server.
Establishing the WebSocket handshake.
Sending a message from the client.
Receiving the server’s acknowledgment.
Calling the push‑message API to broadcast a message to the frontend.
After these steps, the simple Netty example successfully pushes messages from the backend to the web client.
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