Quick Start with Fabric.js: Building a Canvas App in Vue

This guide introduces Fabric.js—a library that adds an object model, SVG parsing, and interactivity to HTML5 Canvas—and walks through setting up a Vue project, installing the library, creating a canvas element, and drawing a red rectangle with concise code examples.

The Dominant Programmer
The Dominant Programmer
The Dominant Programmer
Quick Start with Fabric.js: Building a Canvas App in Vue

Fabric.js is a JavaScript library that simplifies Canvas programming by providing a missing object model, an SVG parser, interaction support, and a suite of essential tools.

To try it, first create a Vue project (the article references a tutorial for setting up a Vue environment) and install Fabric.js with: npm install fabric --save In a Vue component, add a <canvas> element with a fixed size and an id of c:

<template>
  <canvas id="c" width="800" height="800"></canvas>
</template>

Import the library in the script section and initialize the canvas after the component mounts:

import { fabric } from 'fabric';
export default {
  name: "HelloFabric",
  mounted() {
    this.init();
  },
  methods: {
    init() {
      // create a wrapper around the native canvas element (id="c")
      var canvas = new fabric.Canvas('c');
      // create a rectangle object
      var rect = new fabric.Rect({
        left: 100,   // distance from the left edge in pixels
        top: 100,    // distance from the top edge in pixels
        fill: 'red', // fill color
        width: 20,   // rectangle width
        height: 20   // rectangle height
      });
      // add the rectangle onto the canvas
      canvas.add(rect);
    }
  }
};

The resulting canvas displays a red square at the specified coordinates, as shown in the following screenshot:

For reference, the complete component code (template, script, and initialization) is provided below:

<template>
  <canvas id="c" width="800" height="800"></canvas>
</template>
<script>
import { fabric } from 'fabric';
export default {
  name: "HelloFabric",
  mounted() {
    this.init();
  },
  methods: {
    init() {
      var canvas = new fabric.Canvas('c');
      var rect = new fabric.Rect({
        left: 100,
        top: 100,
        fill: 'red',
        width: 20,
        height: 20
      });
      canvas.add(rect);
    }
  }
};
</script>

This short example demonstrates how Fabric.js can turn low‑level Canvas APIs into concise, object‑oriented code within a modern front‑end framework.

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GraphicsJavaScriptCanvasVueWeb DevelopmentFabric.js
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