37 Interactive Technology Team
Author

37 Interactive Technology Team

37 Interactive Technology Center

126
Articles
0
Likes
349
Views
0
Comments
Recent Articles

Latest from 37 Interactive Technology Team

100 recent articles max
37 Interactive Technology Team
37 Interactive Technology Team
May 9, 2025 · Backend Development

Engineering an MCP (Model Context Protocol) Tool for Cursor AI: Step-by-Step Guide

This guide walks developers through creating a reusable MCP (Model Context Protocol) tool for Cursor AI—encapsulating the SDK, configuring files, implementing PSD‑slicing logic, defining JSON schemas, adding utilities and build scripts, and deploying it as a command‑type server while avoiding common integration pitfalls.

Cursor AILLM integrationMCP
0 likes · 7 min read
Engineering an MCP (Model Context Protocol) Tool for Cursor AI: Step-by-Step Guide
37 Interactive Technology Team
37 Interactive Technology Team
Apr 18, 2025 · Artificial Intelligence

Improving Development Efficiency with Cursor IDE Project Rules: A Practical Guide

The guide shows how Cursor IDE’s Project Rules let AI automatically generate reusable code for adding new data sources, cutting development time from days to hours, with near‑100% success across two validation methods, and suggests broader rule design could boost productivity even further.

AI-assisted CodingAutomationCursor IDE
0 likes · 5 min read
Improving Development Efficiency with Cursor IDE Project Rules: A Practical Guide
37 Interactive Technology Team
37 Interactive Technology Team
Mar 26, 2025 · Artificial Intelligence

LUI vs GUI: Choosing the Right Interface for AI Product Design

When designing AI products, choosing between a Language User Interface—leveraging speech recognition, NLP, and conversational flexibility—and a Graphical User Interface—relying on visual icons, layouts, and intuitive interaction—depends on technology maturity, response speed, and user learning cost, while emerging multimodal designs increasingly blend both for richer, context‑aware experiences.

AIDesignGUI
0 likes · 11 min read
LUI vs GUI: Choosing the Right Interface for AI Product Design
37 Interactive Technology Team
37 Interactive Technology Team
Mar 12, 2025 · Operations

Implementing Nginx Reverse Proxy for Dify to Access Claude Model

To bypass policy restrictions that block direct AWS Bedrock access from China, the team implemented an Nginx stream‑mode reverse proxy with ssl_preread to route Claude model requests, updated Dify’s docker‑compose hosts, and restarted services, achieving low‑cost, minimal‑impact access without migrating data centers.

AWSClaudeDify
0 likes · 4 min read
Implementing Nginx Reverse Proxy for Dify to Access Claude Model
37 Interactive Technology Team
37 Interactive Technology Team
Feb 19, 2025 · Fundamentals

Domain-Driven Design (DDD) and Microservice Architecture: Concepts, Patterns, and Refactoring Strategies

The article explains how Domain‑Driven Design combined with microservice architecture can restructure a monolithic transaction system by defining bounded contexts, applying patterns such as layered architecture, CQRS and event‑driven communication, and refactoring domains to improve maintainability, scalability, and business clarity.

Bounded ContextCQRSDomain-Driven Design
0 likes · 9 min read
Domain-Driven Design (DDD) and Microservice Architecture: Concepts, Patterns, and Refactoring Strategies
37 Interactive Technology Team
37 Interactive Technology Team
Feb 13, 2025 · Backend Development

How to Unify Swagger2.0 Docs with GF2 Routing: A Practical Guide

This article analyzes the shortcomings of separating Swagger2.0 documentation from parameter handling in a Go backend, proposes a unified parameter definition and routing adapter for the GF framework, and demonstrates the resulting automatic OpenAPI generation with detailed code flow and visual examples.

API documentationGF frameworkGo
0 likes · 8 min read
How to Unify Swagger2.0 Docs with GF2 Routing: A Practical Guide
37 Interactive Technology Team
37 Interactive Technology Team
Jan 22, 2025 · Frontend Development

Design and Development of a Low-Code Form Generation Platform

The article describes the design and development of a low‑code form generation platform built on VueFormMaking, detailing its drag‑and‑drop interface, JSON‑driven component architecture, template configuration and rendering, as well as maintenance practices such as flat configurations, style optimization, testing, and deep‑copy handling for scalability and reliability.

Component ArchitectureDrag and DropVue
0 likes · 10 min read
Design and Development of a Low-Code Form Generation Platform
37 Interactive Technology Team
37 Interactive Technology Team
Jan 8, 2025 · Game Development

WeChat Mini Game SDK: Common Issues, Network Request Limits, and Optimization Strategies

The WeChat mini‑game SDK faces common problems such as HTTPS‑only domains, a ten‑request concurrency cap, five‑second background timeouts, and URL‑encoding errors that can queue or lose data, while Unity C# games must implement custom networking and developers must handle launch parameters, deprecated system APIs, share UI timing, and prompt communication to ensure stable releases.

Concurrency LimitNetwork RequestOptimization
0 likes · 11 min read
WeChat Mini Game SDK: Common Issues, Network Request Limits, and Optimization Strategies
37 Interactive Technology Team
37 Interactive Technology Team
Dec 9, 2024 · Artificial Intelligence

Optimizing Request Concurrency for LLM Workflows: Rationale, Implementation, and Results

By breaking iterable inputs into parallel LLM calls and batching 20 items across three languages within Dify’s platform limits, the workflow achieves 43‑64% average runtime reductions and markedly higher success rates, demonstrating that request‑level concurrency dramatically improves throughput for large‑scale translation tasks.

CozeDifyLLM
0 likes · 6 min read
Optimizing Request Concurrency for LLM Workflows: Rationale, Implementation, and Results