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Baidu Maps Tech Team

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Recent Articles

Latest from Baidu Maps Tech Team

46 recent articles
Baidu Maps Tech Team
Baidu Maps Tech Team
Dec 7, 2017 · Frontend Development

How WebAssembly Boosts Web Performance: From asm.js to Near‑Native Speed

This article explains the evolution from asm.js to WebAssembly, compares their performance, outlines implementation strategies—including AssemblyScript, hand‑written asm.js, and C/C++ compilation with Emscripten—and provides practical code examples and tips for integrating WebAssembly into web applications.

BinaryenEmscriptenJavaScript
0 likes · 15 min read
How WebAssembly Boosts Web Performance: From asm.js to Near‑Native Speed
Baidu Maps Tech Team
Baidu Maps Tech Team
Jul 19, 2017 · Backend Development

How to Prevent Proxy Overload and Cascading Failures in Backend Systems

This article explains what overload means in server development, analyzes a concrete proxy overload case, identifies root causes, and presents a multi‑layer protection strategy—including self‑protection, downstream safeguards, concurrency control, and improved circuit‑breaker designs—to keep services stable under heavy traffic.

BackendCircuit BreakerProxy
0 likes · 14 min read
How to Prevent Proxy Overload and Cascading Failures in Backend Systems
Baidu Maps Tech Team
Baidu Maps Tech Team
Jun 29, 2017 · Frontend Development

How to Diagnose and Optimize WebGL Performance: Practical Tips and Tools

This guide explains how to identify performance bottlenecks in WebGL applications by examining CPU and GPU workloads, using tools such as stats.js, Chrome DevTools, Web Tracing Framework, and offers concrete optimization strategies for shaders, draw calls, state changes, and resource management.

Chrome DevToolsGPUGraphics
0 likes · 9 min read
How to Diagnose and Optimize WebGL Performance: Practical Tips and Tools
Baidu Maps Tech Team
Baidu Maps Tech Team
Jun 2, 2017 · Frontend Development

How Texture Size, Format, and Compression Affect WebGL Performance

This article examines how texture dimensions, data formats, and compression techniques influence creation time, memory usage, and rendering performance in WebGL, offering practical guidelines for optimizing texture handling in web graphics applications.

CompressionWebGLtexture performance
0 likes · 10 min read
How Texture Size, Format, and Compression Affect WebGL Performance
Baidu Maps Tech Team
Baidu Maps Tech Team
May 26, 2017 · Frontend Development

How to Solve Matrix and Z‑Buffer Precision Loss in WebGL Maps

This article explains why 32‑bit floating‑point numbers cause matrix and depth‑buffer precision issues in WebGL map rendering and presents three GPU‑based solutions, a sub‑coordinate system method, and JavaScript adjustments to eliminate visual jitter and Z‑fighting.

GLSLWebGLdepth buffer
0 likes · 9 min read
How to Solve Matrix and Z‑Buffer Precision Loss in WebGL Maps
Baidu Maps Tech Team
Baidu Maps Tech Team
May 5, 2017 · Frontend Development

Designing a High‑Performance WebGL Map Engine: Architecture & Rendering Core

This article explores the architecture of a WebGL‑based map engine, detailing its core rendering pipeline, essential modules such as data handling, shader management, buffers, and event‑driven rendering loops, while highlighting performance considerations and best practices for efficient, on‑demand map visualization.

RenderingWebGLfrontend
0 likes · 7 min read
Designing a High‑Performance WebGL Map Engine: Architecture & Rendering Core
Baidu Maps Tech Team
Baidu Maps Tech Team
Apr 20, 2017 · Frontend Development

Boost Map Rendering Performance with Web Workers: A Practical Guide

This article explains how Web Workers can off‑load heavy data processing in WebGL‑based map engines, covering worker creation, data serialization, transferable objects, optimal worker count, and real‑world performance gains, all illustrated with code snippets and diagrams.

JavaScriptWeb WorkerWebGL
0 likes · 9 min read
Boost Map Rendering Performance with Web Workers: A Practical Guide