Machine Heart
Machine Heart
Apr 3, 2026 · Artificial Intelligence

Capture Character Animation from Any Object Using Just a Phone – CHI 2026 Best Paper Nominee

DancingBox demonstrates that a single RGB camera, a flat calibration board, and any handheld object can be used to capture realistic character animation by first estimating coarse 3D bounding‑box motion with visual foundation models and then refining it with a diffusion‑based motion generation model, validated by a user study.

AIDancingBoxcharacter animation
0 likes · 9 min read
Capture Character Animation from Any Object Using Just a Phone – CHI 2026 Best Paper Nominee
58UXD
58UXD
May 6, 2022 · Game Development

Master Quick Character Bone Rigging in After Effects: From Hard to Soft Bindings

This guide walks you through creating efficient character bone rigs in After Effects, covering the concepts of hard and soft bindings, installing essential plugins like Duik and PuppetTools3, organizing layers, setting anchor points, establishing parent‑child relationships, and animating a walking cycle with just a few controllers.

After EffectsDuikPuppetTools3
0 likes · 6 min read
Master Quick Character Bone Rigging in After Effects: From Hard to Soft Bindings