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Machine Heart
Machine Heart
Apr 3, 2026 · Artificial Intelligence

Capture Character Animation from Any Object Using Just a Phone – CHI 2026 Best Paper Nominee

DancingBox demonstrates that a single RGB camera, a flat calibration board, and any handheld object can be used to capture realistic character animation by first estimating coarse 3D bounding‑box motion with visual foundation models and then refining it with a diffusion‑based motion generation model, validated by a user study.

AIDancingBoxHuman-Computer Interaction
0 likes · 9 min read
Capture Character Animation from Any Object Using Just a Phone – CHI 2026 Best Paper Nominee
Java High-Performance Architecture
Java High-Performance Architecture
Aug 24, 2024 · Game Development

How Motion Capture Brought Black Myth: Wukong’s Epic Combat to Life

The article explores how Black Myth: Wukong achieved its breathtaking combat and realistic character movements through extensive motion‑capture technology, featuring actor Yin Kai’s background, the 360° camera setup, and the meticulous process of translating physical performance into virtual data for the game.

Black MythGame DevelopmentWuKong
0 likes · 5 min read
How Motion Capture Brought Black Myth: Wukong’s Epic Combat to Life
Bilibili Tech
Bilibili Tech
Jul 21, 2023 · Artificial Intelligence

Real‑time 3D Virtual Avatar Motion Capture Using a Single Monocular Camera

By leveraging AI‑driven 3D reconstruction from a single webcam, Bilibili’s new system captures facial expressions, full‑body pose, and hand gestures in real time, rendering photorealistic avatars on consumer‑grade PCs within milliseconds and dramatically reducing the cost and time required for virtual‑live streaming production.

3D AvatarArtificial IntelligenceMonocular Camera
0 likes · 14 min read
Real‑time 3D Virtual Avatar Motion Capture Using a Single Monocular Camera
Tencent IMWeb Frontend Team
Tencent IMWeb Frontend Team
Aug 3, 2017 · Frontend Development

How to Build Kinect-Powered Web Motion Games with HTML5 and Node-Kinect2

An in‑depth guide shows front‑end engineers how to create Kinect‑based motion games that run in Chrome using HTML5, detailing data collection, server‑client communication with Node‑Kinect2, system requirements, setup steps, skeleton data handling, gesture recognition, and practical development tips from a TGC2016 demo.

HTML5KinectNode.js
0 likes · 10 min read
How to Build Kinect-Powered Web Motion Games with HTML5 and Node-Kinect2