Kuaishou Tech
Apr 25, 2021 · Game Development
How an NES (FC) Emulator Works: Architecture, Memory, CPU, PPU, and Rendering
This article explains the fundamental principles and workflow of building an NES (Family Computer) emulator, covering ROM loading, memory mapping, CPU and PPU collaboration, graphics rendering, sprite handling, palette management, and interrupt processing with illustrative code examples.
CPUNESPPU
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