Master 23 Classic Design Patterns with Real-World Analogies
This article humorously illustrates 23 classic software design patterns—such as Factory Method, Builder, Abstract Factory, Prototype, Singleton, Adapter, Bridge, Composite, Decorator, Facade, Flyweight, Proxy, Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template Method, and Visitor—using everyday relationship scenarios to make each pattern’s intent and structure easy to grasp.
