A Humorous Overview of 23 Classic Software Design Patterns
This article presents a playful yet informative walkthrough of twenty‑three classic software design patterns—Factory Method, Builder, Abstract Factory, Prototype, Singleton, Adapter, Bridge, Composite, Decorator, Facade, Flyweight, Proxy, Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template Method and Visitor—using everyday analogies to illustrate their intent and structure.
