Practical Engineering of 3D Map Rendering Based on GLES

At the Global Front‑End Technology Conference, Amap’s senior expert Wang Qianwei will present “Practical Engineering of 3D Map Rendering Based on GLES,” discussing mobile and automotive rendering challenges, cross‑platform architecture, data compression, OpenGL performance tuning, fast‑iteration toolchains, and future Metal and Vulkan graphics directions.

Amap Tech
Amap Tech
Amap Tech
Practical Engineering of 3D Map Rendering Based on GLES

GMTC (Global Front-End Technology Conference) is an annual front‑end technology event organized by InfoQ, held June 20‑21 at the Beijing International Convention Center.

At GMTC, Wang Qianwei, senior technical expert and head of the client map rendering team at Amap (Gaode Map), will deliver a session titled “Practical Engineering of 3D Map Rendering Based on GLES”.

The talk will cover:

Challenges of terminal map rendering across mobile and automotive hardware, including the shift from pure software to hardware acceleration.

Optimization and innovation in 3D map rendering, such as cross‑platform app architecture, massive map data processing, compression and layering, and OpenGL‑based performance tuning.

Building a fast‑iteration engineering system, including performance analysis toolchains and debugging tool practices.

Future outlook on Metal and Vulkan graphics technologies.

Audience will gain insights into the evolution of mainstream rendering technologies in a national‑level app, practical performance optimization techniques, and approaches to constructing a performance‑analysis ecosystem.

The conference also gathers senior front‑end experts from Google, Microsoft, Twitter, BAT, JD, Meituan, and others, covering topics such as mini‑programs, Flutter, front‑end frameworks, engineering, and performance optimization.

For more details and ticket information, see the original article.

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frontend3D renderingGLESMap Rendering
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