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SuanNi
SuanNi
Apr 15, 2026 · Industry Insights

How Spark 2.0 Brings Billion‑Point 3D Worlds to Mobile Browsers

Spark 2.0 is an open‑source WebGL2‑based rendering engine that uses continuous LoD trees, a custom RAD file format, and GPU memory virtualization to stream and display massive 3D Gaussian‑splatting scenes on phones, tablets and browsers with smooth, real‑time interaction.

3D renderingBrowser graphicsGaussian splatting
0 likes · 13 min read
How Spark 2.0 Brings Billion‑Point 3D Worlds to Mobile Browsers
Design Hub
Design Hub
Feb 28, 2026 · Industry Insights

Design Inspiration: Peter Tarka’s 2025‑2026 Explorations Reveal Future Aesthetics

The article examines Peter Tarka’s 2025‑2026 3D renders—crafted in Cinema 4D with Octane—highlighting his extreme material realism, strategic high‑saturation color gradients, photographic lighting techniques, and surreal minimalist styling, while assessing the commercial appeal and potential coldness of this hyper‑polished visual language.

3D renderingCinema 4DColor strategy
0 likes · 6 min read
Design Inspiration: Peter Tarka’s 2025‑2026 Explorations Reveal Future Aesthetics
58UXD
58UXD
Jul 30, 2025 · Artificial Intelligence

How to Build AI-Powered Real‑Person 3D Scenes: From Style Exploration to LoRA Fusion

This guide walks creators through the complete workflow of generating realistic AI‑driven human scenes and converting them into 3D‑style visuals, covering style definition, tool‑assisted pipelines with Doubao and Stable Diffusion, LoRA training, and flexible weight blending for diverse artistic outcomes.

3D renderingAI-generated imageryDigital Content Creation
0 likes · 9 min read
How to Build AI-Powered Real‑Person 3D Scenes: From Style Exploration to LoRA Fusion
Qunhe Technology Quality Tech
Qunhe Technology Quality Tech
Jul 29, 2024 · Artificial Intelligence

Inside MTSC 2024 Shanghai: AI, 3D Rendering, and Front‑End Performance in Modern Testing

The MTSC 2024 Shanghai conference gathered top testing experts to discuss AI‑driven testing, full‑chain 3D rendering ecosystems, UI automation for graphics software, and front‑end performance assurance, offering a comprehensive look at emerging quality‑assurance practices and future collaborations.

3D renderingAI testingSoftware Testing
0 likes · 3 min read
Inside MTSC 2024 Shanghai: AI, 3D Rendering, and Front‑End Performance in Modern Testing
JD Tech Talk
JD Tech Talk
Jul 11, 2024 · Artificial Intelligence

Technical Exploration of JD.Vision on Apple Vision Pro: Spatial Computing, Custom Gestures, and Rendering Optimizations

The article details JD.Vision's development for Apple Vision Pro, explaining how spatial computing enables immersive 1:1 product placement, describing low‑latency VST, eye‑tracking hand‑eye control, custom gesture recognition using AI models, shader customization, and performance optimizations for a seamless AR shopping experience.

3D renderingAR/VRApple Vision Pro
0 likes · 10 min read
Technical Exploration of JD.Vision on Apple Vision Pro: Spatial Computing, Custom Gestures, and Rendering Optimizations
Alibaba Terminal Technology
Alibaba Terminal Technology
Dec 6, 2023 · Frontend Development

How Galacean Powers the Asian Games’ Digital Torchbearers with Web3D Front‑End Tech

The article explains how Ant Group’s Galacean engine enables millions of participants to become digital torchbearers for the Asian Games by leveraging Web3D, physics‑based rendering, low‑code animation tools, and extensive cross‑device testing to create a scalable, interactive 3D experience.

3D renderingDigital HumanGalacean
0 likes · 5 min read
How Galacean Powers the Asian Games’ Digital Torchbearers with Web3D Front‑End Tech
58UXD
58UXD
Jul 28, 2023 · Artificial Intelligence

How Stable Diffusion Turns Sketches into 3D Scenes and Creative Fonts

This article explores how Stable Diffusion can revolutionize visual design by instantly converting line sketches into 3D scenes, turning flat cartoon IPs into detailed 3D characters, and generating creative font styles, while detailing the required models, ControlNet settings, prompts, and post‑processing techniques.

3D renderingAI-generated designPrompt engineering
0 likes · 9 min read
How Stable Diffusion Turns Sketches into 3D Scenes and Creative Fonts
DaTaobao Tech
DaTaobao Tech
May 17, 2023 · Frontend Development

Introduction to 3D Rendering Technologies: OpenGL, OpenGL ES, WebGL, and Front‑End Engines

The article introduces core 3D rendering concepts, tracing the evolution from desktop OpenGL to mobile OpenGL ES and its JavaScript counterpart WebGL, explains GLSL shader programming, reviews common model formats like OBJ and FBX, highlights front‑end engines such as Three.js, compares rasterization with ray tracing, and mentions modeling tools and emerging AI‑driven techniques.

3D renderingOpenGLThree.js
0 likes · 11 min read
Introduction to 3D Rendering Technologies: OpenGL, OpenGL ES, WebGL, and Front‑End Engines
DataFunSummit
DataFunSummit
May 15, 2023 · Artificial Intelligence

Music-Driven Digital Human: Algorithms and Practices

This article presents the Music XR Maker framework and its four core components—music-driven system architecture, dance generation, lip-sync driven by singing voice, and expressive singing facial animation—detailing data sources, AI generation pipelines, 3D rendering, product applications, and future research directions.

3D renderingAIDance Generation
0 likes · 15 min read
Music-Driven Digital Human: Algorithms and Practices
DaTaobao Tech
DaTaobao Tech
Mar 15, 2023 · Game Development

Technical Implementation of the "Life Cabin" 3D Virtual Scene in Taobao Life

The article details how Taobao Life’s “Life Cabin” feature was built using the in‑house Hilo3D WebGL engine, describing a pipeline that converts Maya‑exported USD models to GLTF, sets up cameras and controls, manages avatar movement, implements interactive furniture logic, and applies shadow‑map and baked‑light optimizations for smooth performance.

3D renderingGame DevelopmentHilo3D
0 likes · 16 min read
Technical Implementation of the "Life Cabin" 3D Virtual Scene in Taobao Life
DaTaobao Tech
DaTaobao Tech
Nov 9, 2022 · Mobile Development

3D Rendering for Digital Collectibles in the Taobao App Using Blender and Unity

An end‑to‑end pipeline is presented that uses Blender to split and UV‑map a frame model, exports it as FBX, imports it into Unity where a runtime API dynamically updates materials, textures, colors and shininess for digital collectibles in the Taobao app, addressing mesh processing, FOV, lighting and anisotropic filtering issues.

3D renderingBlenderGraphics
0 likes · 10 min read
3D Rendering for Digital Collectibles in the Taobao App Using Blender and Unity
ELab Team
ELab Team
Sep 28, 2022 · Frontend Development

Master WebGL & Three.js: From Basics to 3D Rendering in the Browser

This article guides beginners through the fundamentals of computer graphics, explaining OpenGL, WebGL, GLSL, and the rendering pipeline, then demonstrates practical Three.js code for setting up scenes, cameras, lights, materials, and textures to create interactive 3D web experiences.

3D renderingGPUGraphics
0 likes · 20 min read
Master WebGL & Three.js: From Basics to 3D Rendering in the Browser
Aotu Lab
Aotu Lab
Jun 23, 2022 · Frontend Development

How We Built a 3D Immersive Food Marketplace with Babylon and React

This article details the end‑to‑end design and implementation of a 3D immersive food‑shopping experience, covering project goals, architecture split between Babylon 3D rendering and DOM rendering, resource management, camera collision handling, map integration, performance optimizations, and lessons learned.

3D renderingBabylon.jsReact
0 likes · 20 min read
How We Built a 3D Immersive Food Marketplace with Babylon and React
DaTaobao Tech
DaTaobao Tech
Mar 25, 2022 · Artificial Intelligence

Digital Human Technology: Design, Production, and Future Directions

The article surveys digital‑human technology—covering visual form, motion and AI‑driven intelligence—its fast‑growing market, a three‑layer solution stack (hardware/software base, AI platform, application services), end‑to‑end avatar creation workflow, rendering and animation techniques, web‑deployment challenges, and future prospects such as deeper AI, XR/6G and metaverse integration.

3D renderingAIDigital Human
0 likes · 20 min read
Digital Human Technology: Design, Production, and Future Directions
Kuaishou Large Model
Kuaishou Large Model
Mar 4, 2022 · Artificial Intelligence

How Adaptive 3D Face Cutout Transforms Kuaishou’s AR Effects

This article explains the adaptive 3D face cutout technology behind Kuaishou's "3D Zoom Face" effect, detailing its problem‑solving approach, implementation workflow, camera‑control optimizations, and how it expands creative possibilities while lowering production costs for both creators and users.

3D renderingAR effectsComputer Vision
0 likes · 16 min read
How Adaptive 3D Face Cutout Transforms Kuaishou’s AR Effects
Taobao Frontend Technology
Taobao Frontend Technology
Feb 23, 2022 · Frontend Development

How Web Front‑End Teams Build Next‑Gen Digital Humans for the Metaverse

This article, originally presented at the 16th D2 Front‑End Technology Forum, explores the current state, market potential, and core technologies behind virtual digital humans—covering their appearance, behavior, and intelligence—while detailing practical pipelines, rendering techniques, and future challenges for web‑based implementations.

3D renderingWeb Graphicsanimation
0 likes · 23 min read
How Web Front‑End Teams Build Next‑Gen Digital Humans for the Metaverse
ByteDance ADFE Team
ByteDance ADFE Team
Feb 9, 2022 · Frontend Development

Fundamentals of 3D Graphics Rendering in Front-End Development

This article introduces the essential concepts and step‑by‑step implementation of 2D and 3D graphics rendering on the web, covering viewport transformation, triangle rasterization, anti‑aliasing, interpolation, camera setup, perspective projection, and depth testing using HTML5 Canvas and JavaScript.

3D renderingGraphicsShader
0 likes · 15 min read
Fundamentals of 3D Graphics Rendering in Front-End Development
Alibaba Terminal Technology
Alibaba Terminal Technology
Dec 2, 2021 · Artificial Intelligence

How Virtual Digital Humans Are Shaping the Future of Entertainment and Commerce

This article defines virtual characters, traces their origins from the 1989 Visible Human Project to modern digital idols, examines market growth across e‑commerce, finance, film and gaming, outlines the industry’s three‑layer architecture, showcases leading products and solutions, and details the technical research areas such as 3D art pipelines, facial‑animation, rendering, scene orchestration, and big‑data‑driven algorithms pursued by Alibaba’s front‑end team.

3D renderingAIIndustry analysis
0 likes · 14 min read
How Virtual Digital Humans Are Shaping the Future of Entertainment and Commerce
Architects' Tech Alliance
Architects' Tech Alliance
Nov 5, 2021 · Artificial Intelligence

GPU Architecture in the AI Era: From Specific‑Domain Designs to 3D/AI Fusion

The article analyzes how GPU architecture, originally designed for 3D graphics, is being reshaped by AI demands through specific‑domain designs, hardware/software interfaces, tensor acceleration, and 3D/AI convergence, ultimately arguing that GPUs will remain the central compute platform in the new golden age of computer architecture.

3D renderingGPUTensor Acceleration
0 likes · 14 min read
GPU Architecture in the AI Era: From Specific‑Domain Designs to 3D/AI Fusion
Kuaishou Tech
Kuaishou Tech
Nov 2, 2021 · Fundamentals

Optimizing Highlight Effects in 3D Material Makeup Using Normal Maps

This article presents a method for fine‑grained control of highlight effects in 3D material makeup by analyzing lighting models, material parameters, and geometry, and proposes using model‑space normal maps to achieve stable, adjustable highlights that meet aesthetic requirements.

3D renderingPBRhighlight optimization
0 likes · 20 min read
Optimizing Highlight Effects in 3D Material Makeup Using Normal Maps
Kuaishou Large Model
Kuaishou Large Model
Nov 1, 2021 · Game Development

How to Achieve Consistent, Controllable Highlights in 3D Makeup Rendering

This article presents a method for fine‑grained control of highlight effects in 3D material makeup, analyzing the impact of material properties, lighting, and geometry, and proposes using model‑space normal maps to ensure stable, adjustable highlights across different facial models and poses.

3D renderingPBRcomputer graphics
0 likes · 18 min read
How to Achieve Consistent, Controllable Highlights in 3D Makeup Rendering
Amap Tech
Amap Tech
Jun 25, 2021 · Frontend Development

Design and Implementation of the Eagle.gl Web 3D Engine for High-Definition Map Rendering

The Eagle.gl Web 3D engine, built atop Three.js, provides a unified 2D/3D GIS platform that efficiently loads, renders, and edits massive point‑cloud, vector, and model map data with real‑time LOD, GPU picking, DEM terrain integration, and configurable styling, supporting AMap’s HD‑map production and future autonomous‑driving simulation.

3D renderingGISThree.js
0 likes · 12 min read
Design and Implementation of the Eagle.gl Web 3D Engine for High-Definition Map Rendering
Kuaishou Audio & Video Technology
Kuaishou Audio & Video Technology
May 27, 2021 · Fundamentals

How Kuaishou Built Its Immersive Panorama Video Engine: From Sphere Modeling to Projection Rendering

This article explains how Kuaishou's audio‑video team implemented panorama video technology in 2020, covering its historical background, user impact, data analysis of a viral video, and the technical pipeline that creates a spherical model, projects it, and renders immersive 360° playback on mobile devices.

3D renderingVRmobile graphics
0 likes · 12 min read
How Kuaishou Built Its Immersive Panorama Video Engine: From Sphere Modeling to Projection Rendering
vivo Internet Technology
vivo Internet Technology
Apr 7, 2021 · Frontend Development

3D Data Visualization in Front-end Development: From Concept to Practice

The article guides front‑end developers from basic 2D charting to immersive 3D data visualizations, explaining WebGL’s rendering pipeline, comparing libraries such as Three.js and Babylon.js, detailing camera, lighting, model handling techniques, and showing how Draco compression dramatically shrinks GLB assets while preserving quality.

3D rendering3d-visualizationData visualization
0 likes · 15 min read
3D Data Visualization in Front-end Development: From Concept to Practice
58UXD
58UXD
Mar 9, 2021 · Game Development

From the Brown Box to Modern 3D: A Journey Through Game Graphics History

This article traces the evolution of computer graphics in video games—from the 1972 Brown Box and Atari sprites through the ZX Spectrum era, early 3D engines like Freescape and Zarch, to the rise of GPUs, rasterization pipelines, and modern rendering challenges exemplified by titles such as Crysis.

3D renderingGame HistoryRasterization
0 likes · 8 min read
From the Brown Box to Modern 3D: A Journey Through Game Graphics History
Alibaba Terminal Technology
Alibaba Terminal Technology
Mar 2, 2021 · Frontend Development

How Ant’s ‘Five Blessings’ 3D Spring Promotion Was Built with Oasis Engine

This article details the technical implementation of Ant Group’s annual Five Blessings Spring promotion, covering the business breakdown, 3D scene construction using the Oasis engine, sliding control logic, visual effects, and extensive performance optimizations for memory, texture, buffers, and loading on mobile web.

3D renderingJavaScriptOasis Engine
0 likes · 16 min read
How Ant’s ‘Five Blessings’ 3D Spring Promotion Was Built with Oasis Engine
Amap Tech
Amap Tech
Feb 1, 2021 · Frontend Development

Realistic Lighting Rendering for 3D Building Elements in AMap JSAPI 2.0

The article explains how AMap JSAPI 2.0 achieves realistic 3‑D building lighting by applying the Blinn‑Phong model with ambient, diffuse and specular components, employing directional, point and spot lights together with a classic three‑point lighting setup—including a high‑altitude point light over the Oriental Pearl Tower—to produce depth‑rich, non‑flat visualizations.

3D renderingBlinn-PhongMAP
0 likes · 11 min read
Realistic Lighting Rendering for 3D Building Elements in AMap JSAPI 2.0
Didi Tech
Didi Tech
Sep 29, 2020 · Artificial Intelligence

Technical Overview of Didi’s MJO 3D Panoramic Navigation, Main/Sub‑Road Yaw Detection, and Deep‑Learning‑Based Navigation Engine

Didi’s Navigation system combines a novel MJO 3D panoramic map with advanced data‑compression and octree rendering, precise main/sub‑road yaw detection using LSTM‑based models trained on GPS and image data, and a lightweight deep‑learning engine optimized for mobile CPUs/GPUs, delivering accurate, real‑time guidance for ride‑hailing and autonomous driving.

3D renderingDeep LearningGPS trajectory
0 likes · 21 min read
Technical Overview of Didi’s MJO 3D Panoramic Navigation, Main/Sub‑Road Yaw Detection, and Deep‑Learning‑Based Navigation Engine
360 Tech Engineering
360 Tech Engineering
Feb 26, 2020 · Frontend Development

SpriteJS 3D Extension: Rendering Capabilities and Practical Examples

The article introduces SpriteJS's new 3D extension built on the lightweight OGL library, compares it with popular 3D engines, explains its DOM‑friendly API, and provides extensive code examples for creating cubes, meshes, lighting, shadows, video textures, panoramic scenes, and advanced effects such as render targets and GPGPU, demonstrating high performance and ease of use for front‑end developers.

3D renderingSpriteJSWebGL
0 likes · 9 min read
SpriteJS 3D Extension: Rendering Capabilities and Practical Examples
360 Tech Engineering
360 Tech Engineering
Dec 4, 2019 · Fundamentals

3D Rendering Techniques for a Virtual Avatar System in Live Streaming

The article presents a comprehensive overview of the 3D rendering pipeline used to build a virtual avatar system for live streaming, covering layered rendering, mesh swapping, bone deformation, HSV‑based coloring, depth handling, transparency, shadow methods, and physically‑based lighting to achieve high‑quality interactive visuals.

3D renderingHSV coloringPBR lighting
0 likes · 13 min read
3D Rendering Techniques for a Virtual Avatar System in Live Streaming
Huajiao Technology
Huajiao Technology
Dec 3, 2019 · Game Development

3D Rendering Techniques for Huajiao Live Streaming: Layered Rendering, Avatar Customization, and Physically‑Based Lighting

This article presents Huajiao's 3D rendering system for live streaming, covering multi‑layered rendering, avatar outfit and accessory swapping, bone‑based shape editing, HSV‑based color tinting, depth handling, transparent hair rendering, shadow techniques, and physically‑based lighting to achieve high‑quality, interactive virtual avatars on mobile devices.

3D renderingPBR lightingavatar customization
0 likes · 15 min read
3D Rendering Techniques for Huajiao Live Streaming: Layered Rendering, Avatar Customization, and Physically‑Based Lighting
Alibaba Cloud Developer
Alibaba Cloud Developer
Sep 10, 2019 · Frontend Development

How Ant Financial’s Oasis 3D Engine Powers Web‑Based 3D Experiences

Ant Financial’s Oasis 3D engine, a lightweight, component‑based WebGL solution, enables efficient real‑time 3D rendering on browsers and mobile devices, offering features such as scene graphs, PBR support, animation systems, and an online editor that streamlines the entire 3D development workflow.

3D renderingOasis 3DWebGL
0 likes · 15 min read
How Ant Financial’s Oasis 3D Engine Powers Web‑Based 3D Experiences
NetEase Media Technology Team
NetEase Media Technology Team
Aug 21, 2019 · Frontend Development

How to Build a 3D Medal System with WebGL and Three.js

This article explains how to use WebGL and the Three.js library to create a cross‑platform 3D medal system, covering model format choices, scene setup, rendering code, performance optimizations such as gzip compression, caching, skin switching, and graceful fallback for older devices.

3D renderingMedal systemPerformance Optimization
0 likes · 10 min read
How to Build a 3D Medal System with WebGL and Three.js
Amap Tech
Amap Tech
Jun 5, 2019 · Frontend Development

Practical Engineering of 3D Map Rendering Based on GLES

At the Global Front‑End Technology Conference, Amap’s senior expert Wang Qianwei will present “Practical Engineering of 3D Map Rendering Based on GLES,” discussing mobile and automotive rendering challenges, cross‑platform architecture, data compression, OpenGL performance tuning, fast‑iteration toolchains, and future Metal and Vulkan graphics directions.

3D renderingGLESMap Rendering
0 likes · 3 min read
Practical Engineering of 3D Map Rendering Based on GLES
Alibaba Cloud Developer
Alibaba Cloud Developer
Mar 20, 2018 · Mobile Development

How Alibaba’s xMedia SDK Is Shaping the Future of Intelligent Mobile Terminals

This article examines the evolution of smart terminals, outlines the sensor and computing trends driving new mobile experiences, and details Alibaba’s xMedia SDK—including its rich‑media foundation, on‑device deep‑learning engine (xNN), SLAM positioning (xSLAM), 3D rendering (xAnt3D), and cross‑platform capabilities—showcasing how these technologies enable more intelligent, decentralized user interactions.

3D renderingRich MediaSLAM
0 likes · 19 min read
How Alibaba’s xMedia SDK Is Shaping the Future of Intelligent Mobile Terminals
Alibaba Cloud Developer
Alibaba Cloud Developer
Jun 28, 2017 · Frontend Development

How Tmall’s TidaSDK and Hilo3D Power the 618 AR Experience

Tmall’s 618 festival showcased cutting‑edge AR, 3D interaction and cross‑screen experiences built on the TidaSDK, Interactive Alliance, Hailuo Dock platform and the Hilo3D engine, illustrating how a unified SDK and optimized web rendering enable immersive e‑commerce innovations.

3D renderingARE‑commerce
0 likes · 8 min read
How Tmall’s TidaSDK and Hilo3D Power the 618 AR Experience