Tagged articles

interaction design

110 articles · Page 2 of 2
Suning Design
Suning Design
Sep 16, 2014 · Fundamentals

Is Touch‑Screen Dominance the Real Future of Interaction Design?

This article reflects on the evolution of human‑computer interaction, questioning whether touch‑screen technology truly advances user experience, and explores alternative interaction concepts such as natural gestures, haptic feedback, and brain‑computer interfaces while emphasizing a human‑centered design approach.

HCIHuman-Computer Interactionfuture interfaces
0 likes · 18 min read
Is Touch‑Screen Dominance the Real Future of Interaction Design?
Suning Design
Suning Design
May 23, 2014 · Frontend Development

Mastering Information Architecture Diagrams: Essential Symbols and Best Practices

This guide explains the essential symbols and conventions for creating information architecture diagrams, covering pages, files, groups, connections, arrows, concurrent events, link points, areas, processes, and various conditional elements to help web development teams effectively communicate system structure and interaction design.

flowchart symbolsfrontend developmentinformation architecture
0 likes · 16 min read
Mastering Information Architecture Diagrams: Essential Symbols and Best Practices
Suning Design
Suning Design
May 22, 2014 · Fundamentals

Boost Your UI Prototypes: 6 Essential Interaction Design Practices

This guide revisits classic interaction‑design cases, showing how contrast, proper use of screenshots, first‑screen height, grid compliance, layout spacing, and clear UI logic can dramatically improve prototype quality and streamline collaboration with visual designers.

UI hierarchyfirst screen heightgrid layout
0 likes · 7 min read
Boost Your UI Prototypes: 6 Essential Interaction Design Practices
Suning Design
Suning Design
May 9, 2014 · Fundamentals

Why 2014 Became the Year of Dynamic Prototyping and Interaction Design

The 2014 design landscape saw static PSDs give way to dynamic, interactive prototypes, with tools like Flinto, Framer.js, Marvel and Xcode Storyboard reshaping how designers create, collaborate, and present products, marking a pivotal shift toward holistic, user‑focused design.

design trendsinteraction designproduct design
0 likes · 9 min read
Why 2014 Became the Year of Dynamic Prototyping and Interaction Design
Suning Design
Suning Design
May 6, 2014 · Frontend Development

How Progressive Disclosure Simplifies Complex Web Interfaces

This article explains the progressive disclosure pattern—showing detailed information only when needed—by describing its four interaction types, illustrating each with real‑world web examples, and showing how it reduces visual clutter and improves usability for novice users.

FrontendProgressive DisclosureUI design
0 likes · 8 min read
How Progressive Disclosure Simplifies Complex Web Interfaces
Suning Design
Suning Design
Apr 23, 2014 · Mobile Development

Hidden Interaction Design: Loading, Refresh, and Caching for Mobile Apps

The article explores the often‑overlooked aspects of interaction design—information architecture, interface and flow—focusing on invisible elements such as loading, refresh, and caching mechanisms in mobile applications, and offers practical design patterns to improve user experience across varying network conditions and usage scenarios.

cachinginteraction designloading
0 likes · 19 min read
Hidden Interaction Design: Loading, Refresh, and Caching for Mobile Apps
Suning Design
Suning Design
Mar 28, 2014 · Product Management

How Interaction Designers Can Master Data Analysis for Better Design Decisions

This guide explains how interaction designers can systematically collect, analyze, and apply data—clarifying purpose, understanding sources, using core analytical methods, communicating results, and avoiding common pitfalls—to make evidence‑driven design decisions.

Data AnalysisUX Researchevidence‑based design
0 likes · 9 min read
How Interaction Designers Can Master Data Analysis for Better Design Decisions
Suning Design
Suning Design
Mar 22, 2014 · Fundamentals

How Fool‑Proof Design Stops User Errors and ‘Staring‑Blank’ Moments

Fool‑proof (poka‑yoke) design uses intuitive constraints, sensory cues, and proactive feedback to eliminate mistakes for non‑expert users, offering practical examples from everyday objects to digital interfaces and outlining six interaction strategies that keep users focused and error‑free.

Design PrinciplesUsabilityerror prevention
0 likes · 13 min read
How Fool‑Proof Design Stops User Errors and ‘Staring‑Blank’ Moments