Tagged articles

procedural generation

5 articles · Page 1 of 1
Machine Heart
Machine Heart
Aug 30, 2026 · Game Development

How VibeGame Rebuilds a Game Engine for Self‑Evolving AI Agents

VibeGame defines Prompt‑to‑Game Development, builds an AI‑native engine where all assets are text‑based and fully observable, assembles an eight‑agent adversarial team that self‑tests, critiques and iterates, and creates reusable skeletons, modules and contracts to continuously raise the starting point for future games.

AI agentsSoftware Engineeringadversarial team
0 likes · 10 min read
How VibeGame Rebuilds a Game Engine for Self‑Evolving AI Agents
58UXD
58UXD
Jul 20, 2022 · Game Development

How a Digital Sand Table Transforms Real‑Estate Marketing with UE4

This article explains how an electronic sand table built with UE4 overcomes the limitations of physical models by offering realistic, data‑driven 3D visualizations of residential projects, detailing its modular resource library, intelligent generation rules, and the practical lessons learned during development.

3D modelingDigital TwinUE4
0 likes · 7 min read
How a Digital Sand Table Transforms Real‑Estate Marketing with UE4
MaGe Linux Operations
MaGe Linux Operations
Jun 20, 2022 · Game Development

How MarkovJunior Generates Endless Unique Mazes for Games

MarkovJunior, a probabilistic programming language based on Markov algorithms, can automatically create countless non‑repeating 2D and 3D mazes, terrain maps, and circuit diagrams for games, using simple rewrite rules and a single line of code.

Markov algorithmgame developmentmaze generation
0 likes · 7 min read
How MarkovJunior Generates Endless Unique Mazes for Games
Kuaishou Tech
Kuaishou Tech
Oct 25, 2021 · Fundamentals

Noise Techniques for Short Video Effects and Their Generation Algorithms

This article explores how various noise algorithms—including value, gradient, simplex, cellular, and FBM—are applied to short video visual effects, compares random number generators for GPU rendering, and provides GLSL code examples to illustrate implementation and performance trade‑offs.

GPUGraphicsnoise
0 likes · 17 min read
Noise Techniques for Short Video Effects and Their Generation Algorithms