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Real-time Push

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macrozheng
macrozheng
Jan 3, 2025 · Backend Development

Master Real-Time Push with Spring SseEmitter and Vue 3: A Step-by-Step Guide

This article introduces Spring's SseEmitter for server‑sent events, outlines its key features and use cases, and provides a complete end‑to‑end example—including Vue 3 front‑end setup, JavaScript client, and Spring Boot controller code—to enable real‑time message pushing between server and browser.

Real-time PushServer-Sent EventsSpring Boot
0 likes · 8 min read
Master Real-Time Push with Spring SseEmitter and Vue 3: A Step-by-Step Guide
Tencent Cloud Developer
Tencent Cloud Developer
Aug 21, 2019 · Game Development

WeChat Mini-Game Development: From Zero to One with Cloud Development

The talk explains how to build WeChat mini‑games from scratch using Cocos Creator and the platform’s cloud development suite—covering database, storage, cloud functions, real‑time push updates, and the MGOBE multiplayer engine with both frame and state synchronization options for rapid, serverless game deployment.

Cocos CreatorFrame SynchronizationMGOBE
0 likes · 18 min read
WeChat Mini-Game Development: From Zero to One with Cloud Development
Architect
Architect
Mar 5, 2016 · Backend Development

Design and Lessons from Meizu Real-Time Push Architecture

The article recounts Meizu architect Yu Xiaobo's presentation on the company's real‑time push system, describing its massive scale, four‑layer backend architecture, challenges such as power consumption, mobile network instability, massive connections, and the monitoring and gray‑release strategies employed to ensure reliability.

Load BalancingReal-time Pushbackend architecture
0 likes · 12 min read
Design and Lessons from Meizu Real-Time Push Architecture