How Wonder App’s Gen‑Z‑Focused Design Transformed User Experience
This case study details how the Wonder app leveraged deep Gen‑Z user research, a dual‑mode interface framework, and a youthful visual language to create a personalized, multi‑scenario experience that balances efficiency and entertainment while guiding future design practice.
Introduction
Wonder is an exploratory product aimed at the Gen‑Z audience for information acquisition. Although the product did not progress far, the design team valued the opportunity to experiment, using the process to deepen user understanding, push design boundaries, and pursue an extreme experience.
Understanding Users
Through desktop and field research, the team discovered that Gen‑Z users prefer personalized, diverse, and visually appealing content. Users were divided into two groups: efficiency‑oriented users who need quick, focused information, and leisure‑oriented users who enjoy browsing rich content. The design was segmented accordingly.
Mode Switching for Multi‑Scenario Support
The framework uses two dimensions—panel variability and fixedness. The homepage panel is variable, hosting different content such as search and feed scenes. A second‑level search panel is fixed, providing a constant core function above the variable scenes. Fixed header and footer areas support basic functions and the two major consumption scenarios.
The search box sits atop the content, forming a double‑layer panel interaction that satisfies both browsing and focused search needs. The footer bar splits into efficiency (left) and entertainment (right) zones, creating a differentiated homepage layout.
Deep User Insight and Experience Upgrade
Further research revealed that Gen‑Z users favor interest‑based content circles, are willing to pay for interests, and seek community belonging. This insight drove an upgrade of the overall framework and layout.
Unified Framework and Immediate Interest Content
The design targets four core goals: unified experience, rapid filtering, distinctive perception, and highlighted focus. A planetary visual metaphor structures the interface, with each “planet” representing a content type while maintaining overall consistency. The bottom bar hosts core functions such as voice, messaging, and personal center, and modules are designed to be composable and configurable for evolving operational needs.
Dynamic entry points attract interaction, and secondary pages create immersive scenarios.
Crafting a Youthful Design Language
Before launch, a brainstorming session distilled a youthful design language based on user research. An image board helped define the visual concept, which was then applied to key pages and core components, culminating in a consistent youthful aesthetic.
IP Character – Lemon Spirit
The Lemon Spirit, Wonder’s official IP, is a personified lemon that embodies the brand’s youthful vibe. Its design, colors, and expressions are used across various scenes, including 3D adaptations that align with the planetary concept, fostering community identity and engagement.
Conclusion
Design is not a random guess but a step‑by‑step derivation from user traits, needs, and scenarios. The process emphasizes continuous user insight, solution‑oriented thinking, and adaptable design, offering valuable inspiration for designers seeking innovative, youth‑focused experiences.
Baidu MEUX
MEUX, Baidu Mobile Ecosystem UX Design Center, handling end-to-end experience design for user and commercial products in Baidu's mobile ecosystem. Send resumes to [email protected]
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