Beyond Nearby Users: Building a Millisecond‑Level Real‑Time Dispatch System with GeoHash and Spring Boot
This article dissects the architecture, algorithms, and production practices behind a millisecond‑level real‑time dispatch system that uses GeoHash for spatial indexing, Spring Boot for service orchestration, Redis GEO for fast candidate selection, and a series of scoring, atomic reservation, and observability techniques to handle millions of riders under high concurrency.
