Designing High‑Concurrency Systems: From Single‑Machine Optimizations to Distributed Architecture
This article explains how to build high‑concurrency systems by analyzing single‑machine hardware and code optimizations, clarifying multithreading versus asynchronous methods, and then scaling horizontally and vertically with caching, partitioning, and distributed inventory management to achieve stable, performant services for large‑scale e‑commerce workloads.
